Position:
CG Texture Artist at Nickelodeon Animation Studios
Location:
Greater Los Angeles Area
Industry:
Arts and Crafts
Work:
Nickelodeon Animation Studios since Oct 2008
CG Texture Artist
Crazybridge Studios Jun 2008 - Oct 2008
Modeler/Texture Artist (Freelancer)
Spark Unlimited Mar 2006 - Feb 2008
Character Artist
Rainbow Studios / THQ Sep 2005 - Mar 2006
Character Modeler
Click Media Co., Ltd / Character Team Dec 1999 - Sep 2000
3D Artist
Education:
Academy of Art University 2001 - 2005
MFA(Master of Fine Arts), Animation and Visual Effects
Sogang University 1997 - 1997
KBS Telecommunication Academy, Professional Certification Visual effects
Hannam University 1990 - 1994
BFA, Fine Arts
Skills:
* High end organic and hard surface modeling (Polygon
Nurbs and Sub-D) in Maya
3D Max and XSI
* Strong knowledge of human anatomy
* Facial expressions with blend shapes
basic mel scripting and rigging
* Texture projections in Deep Paint
Body Paint
Maya and Zbrush
* UV layouts with 2D texture painting
* To create shading networks in Maya and Unreal3
1
* Mental ray and Render Man for Maya are possible
* Compositing in Adobe After Effects
Premiere and EDIT BOX
* Oil and Water Painting
Honor & Awards:
Special Award for Oil Painting at Festival of Choong Chung Fine Arts at Daejeon and Chung Ju, 1993