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Simon D Sherr

from Casselberry, FL
Age ~48

Simon Sherr Phones & Addresses

  • 2862 Willow Bay Ter, Casselberry, FL 32707 (407) 312-5716
  • Falls Church, VA
  • 11 Bryant St, North Adams, MA 01247 (413) 664-4111
  • Marietta, GA
  • Altamonte Springs, FL
  • Orlando, FL
  • Minneapolis, MN
  • Seminole, FL
  • 2862 Willow Bay Ter, Casselberry, FL 32707 (407) 951-7560

Resumes

Resumes

Simon Sherr Photo 1

Owner, Chief Creative Officer

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Location:
296 Tuska Reserve Cv, Casselberry, FL
Industry:
Animation
Work:
Electronic Arts - Orlando, Florida Area since Jan 2003
Senior Animation Director

Electronic Arts - Orlando, Florida Area Apr 2011 - 2012
Animation Director, EA Technology

Electronic Arts Dec 2010 - Aug 2011
Animation Director, EA Sports Concept Team

Electronic Arts 2007 - Dec 2010
Animation Director - MMA - EA Tiburon -

Electronic Arts Jan 2007 - Sep 2007
Sr. Technical Animation Director
Education:
Savannah College of Art and Design Sep 1997 - Jun 1999
BFA, Animation
George Mason University 1994 - 1997
Skills:
Animation
Character Animation
Computer Animation
Game Development
Video Games
Cinematics
Computer Graphics
Rigging
Gameplay
Ps3
Xbox 360
Maya
Game Design
Motion Capture
Character Rigging
Computer Games
Feature Films
Scripting
Special Effects
Animation Direction
Autodesk Motionbuilder
Pre Visualization
Facial Animation
Cross Functional Team Leadership
Architectural Design
Software Engineering
Interests:
Civil Rights and Social Action
Snowboarding
Education
Motorcycles
Poverty Alleviation
Science and Technology
Surfing
Motorcycle Racing
Martial Arts (Mma and Sanshou)
Human Rights
Acting
Simon Sherr Photo 2

Simon Sherr

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Publications

Us Patents

Multi-Character Interaction Scenario

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US Patent:
20180304154, Oct 25, 2018
Filed:
Jun 26, 2018
Appl. No.:
16/019066
Inventors:
- Redwood City CA, US
Simon Sherr - Casselberry FL, US
International Classification:
A63F 13/57
Abstract:
An example method of multi-character animation comprises: identifying a single scene origin in an animation scene of an interactive video game; aligning, to the single scene origin, each game character of a plurality of game characters associated with the animation scene; generating, with respect to the single scene origin, a respective animation for each game character of the plurality of game characters; and causing each game character of the plurality of game characters to be displayed, using the respective animation, in the interactive video game.

Multi-Character Interaction Scenario

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US Patent:
20180001202, Jan 4, 2018
Filed:
Jun 30, 2016
Appl. No.:
15/199328
Inventors:
- Redwood City CA, US
Simon Sherr - Casselberry FL, US
International Classification:
A63F 13/57
Abstract:
A method of multi-character interaction scenario may include identifying three or more game characters associated with a game and assigning the three or more identified game characters to one or more predefined animation roles associated with one or more interaction scenarios of the game. The method may further include selecting one or more interaction scenario animations that comprise the three or more identified game characters and corresponding assigned animation roles. The method may further include providing the identified game characters, the corresponding assigned animation roles, and the selected interaction scenario animations for display in the game.
Simon D Sherr from Casselberry, FL, age ~48 Get Report