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Kendal B Ferner

from Charlotte, NC
Age ~58

Kendal Ferner Phones & Addresses

  • 3603 Abbey Hill Ln, Charlotte, NC 28210 (704) 293-1038
  • 5214 Londonderry Rd, Charlotte, NC 28210 (704) 527-6678 (704) 679-9477
  • College Park, GA
  • Raleigh, NC
  • Chapel Hill, NC

Work

Company: Aegis technologies 1993 to 1996 Position: Software engineer

Skills

Sql • Sdlc • Agile Methodologies • Software Development • .Net • Software Project Management • Microsoft Sql Server • Process Improvement • Microsoft Office • C# • Analysis • Xml

Industries

Gambling & Casinos

Resumes

Resumes

Kendal Ferner Photo 1

Director Of Software Development

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Location:
Charlotte, NC
Industry:
Gambling & Casinos
Work:
Aegis Technologies 1993 - 1996
Software Engineer

Pokertek 1993 - 1996
Director of Software Development
Skills:
Sql
Sdlc
Agile Methodologies
Software Development
.Net
Software Project Management
Microsoft Sql Server
Process Improvement
Microsoft Office
C#
Analysis
Xml

Publications

Us Patents

Method Of Managing Players On Electronic Waiting Lists

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US Patent:
20070173330, Jul 26, 2007
Filed:
Dec 1, 2006
Appl. No.:
11/565926
Inventors:
James Crawford - Charlotte NC, US
Gehrig White - Charlotte NC, US
Hal Shinn - Charlotte NC, US
Kendal Ferner - Charlotte NC, US
Jonathan Hamlin - Tega Cay SC, US
International Classification:
A63F 9/24
US Classification:
463042000
Abstract:
A method is provided for monitoring a status of a first new player placed on one or more electronic waiting lists for filling vacancies at a plurality of gaming tables. The first new player is allowed to select one or more electronic waiting lists and is placed on the selected electronic waiting lists. The status of the first new player is displayed on a display device for the selected electronic waiting lists or an alert is provided to the first new player. The electronic waiting lists are further managed to prevent a first new player playing in a first gaming tournament from selecting and being placed on the electronic waiting list for a second gaming tournament while the first gaming tournament is still active.

Method Of Reserving A Seat At A Gaming Table

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US Patent:
20070173331, Jul 26, 2007
Filed:
Dec 1, 2006
Appl. No.:
11/565931
Inventors:
James Crawford - Charlotte NC, US
Gehrig White - Charlotte NC, US
Hal Shinn - Charlotte NC, US
Kendal Ferner - Charlotte NC, US
Jonathan Hamlin - Tega Cay SC, US
International Classification:
A63F 9/24
US Classification:
463042000
Abstract:
A method is provided for filling a vacancy at a gaming table with a first new player. An electronic waiting list is managed for filling the vacancy at the gaming table by providing a remote device access to the electronic waiting list via a queue interface. The first new player is allowed to select the electronic waiting list using the remote device and place themselves on the electronic waiting list for the gaming table via the remote device.

Electronic Gaming System And Method Of House Collection

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US Patent:
20070213116, Sep 13, 2007
Filed:
Nov 10, 2006
Appl. No.:
11/558694
Inventors:
James T. Crawford - Charlotte NC, US
Gehrig Henderson White - Charlotte NC, US
Hal Jerome Shinn - Charlotte NC, US
Jonathan Talmadge Lester - Gastonia NC, US
Kendal Boyd Ferner - Charlotte NC, US
International Classification:
A63F 9/24
US Classification:
463 16
Abstract:
An electronic gaming system has at least one table having a plurality of electronic player interaction areas (EPIA's) spaced preferably about the table so that a gaming player may locate oneself in front of a respective EPIA to play a game. The gaming system preferably has a host console that communicates with each EPIA preferably via a server for managerial control of the plurality of tables. Preferably, a software-based administrator tool operates through a user interface for the creation of at least one gaming profile type by the deletion, editing and creation of various gaming rule parameters. A software-based house collection tool operates similarly to the administrator tool for creating a plurality of house collection profiles that may then be assigned to various game profiles. House collection methods whether performed manually through a human dealer or via the software based house collection tool, preferably include: a pot collection method that is a function of the final pot amount, preferably the betting round reached and the number of players in the game; a time collection method having the option to pay prior to each time interval or optionally pay for extended periods of time; and a hand collection method where each player pays a house collection prior to each hand.

Queuing System And Method For A Gaming Table

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US Patent:
20070126186, Jun 7, 2007
Filed:
Dec 1, 2006
Appl. No.:
11/565919
Inventors:
James Crawford - Charlotte NC, US
Gehrig White - Charlotte NC, US
Hal Shinn - Charlotte NC, US
Kendal Ferner - Charlotte NC, US
Jonathan Hamlin - Tega Cay SC, US
International Classification:
A63F 9/00
US Classification:
273459000
Abstract:
A queuing system and method are provided for filling vacancies at seats at manual and electronic gaming tables in a card room by establishing electronic waiting lists. The queuing system comprises at least one player interface, a queue interface, and a server computer networked to the player interface and the queue interface. In use, new players are placed on one or more of the electronic waiting lists, while the seats are monitored for vacancies via the player interfaces. Upon detecting a vacant seat, the server computer automatically assigns the next new player on the corresponding waiting list to the vacant seat of the selected manual or electronic gaming table.

Electronic Gaming Table With Virtual Playing Card Masking System

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US Patent:
20190325708, Oct 24, 2019
Filed:
Apr 21, 2018
Appl. No.:
15/959186
Inventors:
Gehrig H. White - Charlotte NC, US
Kendal Ferner - Charlotte NC, US
Lyle Arnold Berman - Las Vegas NV, US
International Classification:
G07F 17/32
A63F 1/06
A63F 9/24
Abstract:
An electronic gaming table executes player-versus-player playing card games. The gaming table has a display screen where at least one random virtual playing card is virtually delivered to individual player positions for each of the multiple players. The electronic gaming table includes the display screen, a processor associated with memory, player input controls and a playing card masking element at each player position. The playing card masking system at each player position is positioned over an individual position that is a portion of the display screen where the processor directs delivery of the at least one random virtual playing card virtual face down. The playing card masking system includes a three-dimensional element having a visible light transmissive line of sight between the individual position and a player at the individual player position, while excluding visible light transmission to player positions across from or adjacent to the individual player position.

Player Isolation, Touch-Sensitive Electronic Gaming Table

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US Patent:
20170243432, Aug 24, 2017
Filed:
Sep 16, 2014
Appl. No.:
14/488108
Inventors:
- Vancouver, CA
Kendal Boyd Ferner - Charlotte NC, US
International Classification:
G07F 17/32
Abstract:
A gaming table having multiple player input positions on a playing surface of the gaming table can be constructed in a manner that provides individual player sensitive touchscreen areas and both simplifies the methods of construction use and repair of the table, but also reduces its initial cost significantly. The table may, for example, have: a continuous, flat, transparent gaming table surface layer; multiple, independent touchscreen plates under the transparent gaming table surface layer; each of the multiple, independent touchscreen plates having a communication link to a game server; and at least some or all of the multiple, independent touchscreen plates being physically separated from other independent plates.
Kendal B Ferner from Charlotte, NC, age ~58 Get Report