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Greggory Tavares Phones & Addresses

  • San Francisco, CA
  • Glendora, CA
  • 1174 Amherst Ave, Los Angeles, CA 90049 (310) 826-9052
  • Costa Mesa, CA
  • Long Beach, CA
  • Redwood City, CA
  • Everett, WA
  • Irvine, CA

Publications

Us Patents

Vertex Array Access Bounds Checking

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US Patent:
8516578, Aug 20, 2013
Filed:
Dec 22, 2010
Appl. No.:
12/975957
Inventors:
Greggory Alan Tavares - San Francisco CA, US
Assignee:
Google Inc. - Mountain View CA
International Classification:
G06F 11/00
US Classification:
726 22, 345 13, 345440
Abstract:
Aspects of the invention relate generally to validating array bounds in an API emulator. More specifically, an OpenGL (or OpenGL ES) emulator may examine each array accessed by a 3D graphic program. If the program requests information outside of an array, the emulator may return an error when the graphic is drawn. However, when the user (here, a programmer) queries the value of the array, the correct value (or the value provided by the programmer) may be returned. In another example, the emulator may examine index buffers which contain the indices of the elements on the other arrays to access. If the program requests a value which is not within the range, the emulator may return an error when the graphic is drawn. Again, when the programmer queries the value of the array, the correct value (or the value provided by the programmer) may be returned.

Simulating Vertex Attribute Zero

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US Patent:
8416250, Apr 9, 2013
Filed:
May 13, 2011
Appl. No.:
13/107174
Inventors:
Greggory Alan Tavares - San Francisco CA, US
Assignee:
Google Inc. - Mountain View CA
International Classification:
G06T 1/00
G06T 15/00
US Classification:
345522
Abstract:
Aspects of the invention relate generally to enforcing elements of the OpenGL ES specification when emulating on top of OpenGL. More specifically, systems and methods herein allow a user to simulate the features of VertexAttrib # of OpenGL ES while using OpenGL. For example, by tracking a user's use of various functions, the use may be able to set VertexAttrib # to a constant value and query OpenGL for this value.
Greggory A Tavares from San Francisco, CA, age ~58 Get Report