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Ferdinand Paul Lychock

from Henderson, NV
Age ~61

Ferdinand Lychock Phones & Addresses

  • 2800 Soaring Peak Ave, Henderson, NV 89052
  • 1264 Ardia St, Henderson, NV 89012
  • 7535 Rancho Destino Rd, Las Vegas, NV 89123
  • 3004 Chapala Dr, Las Vegas, NV 89120 (702) 898-7280
  • Roscoe, IL
  • Phoenix, AZ

Work

Company: Fp logistics Apr 2007 Position: President

Education

School / High School: University of Nevada - Las Vegas 1980 to 1984

Skills

R&D • Casino • Project Management • Gaming Industry • Management • Product Development • Strategic Planning • Gaming • Online Gaming • Product Management • Engineering Management • Sales • Game Development • Gambling • Engineering • Team Building • Executive Management • Resorts • Social Games • Team Leadership • Budgets • Casino Management

Industries

Gambling & Casinos

Professional Records

License Records

Ferdinand Paul Lychock

Address:
2800 Soaring Peak Ave, Henderson, NV 89052
License #:
A2635284
Category:
Airmen

Resumes

Resumes

Ferdinand Lychock Photo 1

President

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Location:
Las Vegas, NV
Industry:
Gambling & Casinos
Work:
Fp Logistics
President
Education:
University of Nevada - Las Vegas 1980 - 1984
Skills:
R&D
Casino
Project Management
Gaming Industry
Management
Product Development
Strategic Planning
Gaming
Online Gaming
Product Management
Engineering Management
Sales
Game Development
Gambling
Engineering
Team Building
Executive Management
Resorts
Social Games
Team Leadership
Budgets
Casino Management

Business Records

Name / Title
Company / Classification
Phones & Addresses
Ferdinand P. Lychock
M
F.P. Logistics, LLC
2800 Soaring Peak Ave, Henderson, NV 89052

Publications

Us Patents

Cabinet For A Gaming Machine

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US Patent:
20060178219, Aug 10, 2006
Filed:
Jun 15, 2005
Appl. No.:
11/153152
Inventors:
Chester Mallory - Reno NV, US
Ferdinand Lychock - Las Vegas NV, US
International Classification:
A63F 9/24
US Classification:
463046000
Abstract:
A gaming machine for playing a game includes side walls extending to a distal edge, a top wall, and a bottom wall to define a housing of the gaming machine. A player interaction device is disposed in the housing to determine a winning outcome of the game and to receive and process currency such as, coins, tokens, or the like, and to discharge the currency in response to the winning outcome of the game through a coin retrieving opening defined in the front wall. At least one handle is defined at the distal edge of one of the side walls.

Gaming Machine With A Coin Collector

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US Patent:
20060287112, Dec 21, 2006
Filed:
Jun 15, 2005
Appl. No.:
11/153471
Inventors:
Chester Mallory - Reno NV, US
Ferdinand Lychock - Las Vegas NV, US
International Classification:
A63F 9/24
US Classification:
463046000
Abstract:
A gaming machine includes a housing having side walls, a top wall, a bottom wall to define an interior space. Several doors and a collector cabinet are pivotably connected to the side walls and are pivoted away from the housing between an opened position and a closed position. A coin circulation device for circulating coins is disposed in the collector cabinet. A dish is disposed in the collector cabinet to receive the coins from the coin circulation device.

Dart Game With Random Target Number Generator

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US Patent:
54010330, Mar 28, 1995
Filed:
Feb 25, 1994
Appl. No.:
8/201652
Inventors:
Ferdinand P. Lychock - Roscoe IL
Assignee:
Arachnid, Inc. - Rockford IL
International Classification:
F41J 300
US Classification:
273371
Abstract:
A dart game and a method of controlling a dart game wherein numbers corresponding to targets to be aimed at by a player are randomly generated throughout the play of the game until a predetermined number of target values have become fixed by being marked by a dart hit on the dart board. Prior to the start of a game, a predetermined number of target values are randomly generated and displayed. After each player's turn, the target values that have been marked by a dart hit on a corresponding section of the dart board are fixed for the remainder of the game. However, any unmarked target value is changed to a new, randomly generated value prior to the next player's turn. The random generation of target numbers continues until the predetermined number of target values have been marked.

Method Of Playing A Table Card Game With An Electronic Multiplier Bonus Feature And Apparatus For Playing The Game

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US Patent:
20020074726, Jun 20, 2002
Filed:
Sep 28, 2001
Appl. No.:
09/967460
Inventors:
Mark Yoseloff - Henderson NV, US
Russell Dunn - Henderson NV, US
Ferdinand Lychock - Las Vegas NV, US
Timothy Wasinger - Fort Collins CO, US
Walter Crowley - Greeley CO, US
Assignee:
Shuffle Master, Inc.
International Classification:
A63F003/08
A63F001/00
US Classification:
273/274000, 273/292000
Abstract:
A method of playing a casino table card game with a bonus event has a player placing a first wager on a casino table card game; providing a hand of cards to the player; determining if the hand of cards provided to a player is within a definition of specific triggering events; if the hand is determined to be within the definition of specific triggering events, allowing the player to enter a bonus game; the player enters at least one bonus game where a random symbol is displayed on a visual display device associated with the casino table, the random symbols identifying an award of an absolute amount of value or a factor that is used to increase a base amount; and resolving all wagers and awards for the player. An apparatus for implementing the method is also shown.
Ferdinand Paul Lychock from Henderson, NV, age ~61 Get Report